Adam McCauley
3) Sam Samurai
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Joe, Fred, and Sam are transported to seventeenth century Japan where they infuriate a Samurai warrior, encounter their great-grandaughters, and save their lives by reciting an ancient form of poetry.
4) Me oh Maya!
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Joe, Fred, and Sam find themselves whisked by The Book to the main ring-ball court in Chichin Itza, Mexico in 1000 A.D., where they must play for their lives against a Mayan High Priest who cheats.
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In their latest time travel adventure, Fred, Joe, and Sam da Brooklyn meet Leonardo da Vinci and try to avoid becoming toilet scrubbers in a sixteenth-century Italian army. You probably know that Leonardo da Vinci painted the Mona Lisa. Did you know that he also invented an early version of a helicopter and a tank, and that he planned to execute the Time Warp Trio for spying on his inventions? Sam's bright idea to look for the inventor of the Book...
11) Marco? Polo!
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The Time Warp Trio find themselves in a desert in China, and in order to retrieve their magical book from the court of Kublai Khan, they must pose as astrologers and join the caravan of Marco Polo and his father.
18) Goof-Off Goalie
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Description
There's nothing Goose wants more than to play goalie for his soccer team. It looks like such fun and so easy! On TV. But, to say Goose has a little trouble focusing is a bit of an understatement. Luckily, his friend Henry agrees to train him. Just as Goose starts to improve, Henry gets grounded for slipping grades. Can Goose make it to goalie? Can he help Henry who has helped him so much already?
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Bob has a problem. He's a palindrome. In fact, once he learns what a palindrome is, he starts finding palindromes everywhere: his little sis, Nan; his pup, Otto; even his Mom and Dad! It's making Bobfeel like a kook. Is there no escape? Mark Shulman and Adam McCauley have joined forces to create a wonderfully visual, ridiculously clever book of wordplay. Join the hilarity. . . do your civic deed, don't let your pupils slip up, and find the over 101...
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Swimming with Sharks
Rita's times aren't fast enough to swim for the Sharks with her friends. To improve she must learn flip turns, but every time she tries, she gets water up her nose! Jazz has an idea that might be the key to Rita's success, but what if Rita comes in first on a slower team? Would she rather win or be with her friends? Or, is there another way for Rita to swim with the Sharks?
Track Attack
Jazz loves being on a track team where...
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