JB Bernstein is a once-successful sports agent who may have to close his business. To save it, he comes up with an idea so radical it just might work. Setting off for Mumbai, JB stages a televised nationwide competition called "Million dollar arm" where two young finalists emerge as winners. JB brings them back to the US with a goal: get them signed as pitchers to a major league team. While the boys learn the game, they teach JB the meaning of teamwork...
In the epic finale to the saga, Thomas leads his group of escaped Gladers on their final and most dangerous mission yet. To save their friends, they must break into the legendary Last City, a WCKD-controlled labyrinth that may turn out to be the deadliest maze of all. Anyone who makes it out alive will get answers to the questions the Gladers have been asking since they first arrived in the maze.
They may have escaped the maze but Thomas and his fellow Gladers face their greatest challenge yet: searching for clues about the mysterious and powerful organization known as WCKD. Their journey takes them to the Scorch, a desolate landscape filled with unimaginable obstacles. Teaming up with resistance fighters, the Gladers take on WCKD's vastly superior forces and uncover its shocking plans for them all.
With the gang spread across the country (and beyond) at college, Spencer is back to feeling out of place, even when he returns home over winter break. Desperate to escape his grandfather who is sharing his room, and to feel confident again, he attempts to fix the broken Jumanji video game, giving his friends no choice but to level up and return to rescue him.