Catalog Search Results
Author
Physical Desc
388 pages : illustrations ; 25 cm
Language
English
Description
Visionary game designer Jane McGonigal shows how we can harness the power of computer games to solve real-world problems and boost global happiness, since her research suggests that gamers are expert problem solvers and collaborators because they regularly cooperate with other players to overcome daunting virtual challenges.
Author
Physical Desc
xiv, 258 pages ; 22 cm
Language
English
Description
The phenomenal growth of gaming has inspired plenty of hand-wringing since its inception -- from the press, politicians, parents, and everyone else concerned with its effect on our brains, bodies, and hearts. But what if games could be good, not only for individuals but for the world? In Power Play, Asi Burak and Laura Parker explore how video games are now pioneering innovative social change around the world. As the former executive director and...
Author
Language
English
Formats
Description
"A tech-industry insider takes a critical look at the effect games are having on our short- and long-term happiness and assesses the cultural prospects of a society increasingly obsessed with gaming. The American "game economy" has become an enormous enterprise, devouring roughly one-ninth of America's entire economic output. This overview of arguably the most influential segment of the entertainment industry examines the perspectives of gaming enthusiasts,...
Author
Physical Desc
xvi, 254 pages ; 23 cm
Language
English
Description
On January 31, 2012, in an internet cafe on the outskirts of New Taipei City, Taiwan, 23-year-old student Chen Rong-yu was found dead at his keyboard while the video game he had been playing for three days straight continued to flash on the screen in front of his corpse. As Simon Parkin reconstructs what happened that night, he begins a journey that takes him around the world in search of answers: What is it about video games that inspires such tremendous...
Physical Desc
xiv, 235 pages : illustrations ; 21 cm
Language
English
Description
A wide-ranging anthology of essays exploring one of the most vital art forms on the planet today. From the earliest computers to the smartphones in our pockets, video games have been on our screens and part of our lives for over fifty years. Critical Hits celebrates this sophisticated medium and considers its lasting impact on our culture and ourselves. This collection of stylish, passionate, and searching essays opens with an introduction by Carmen...
Author
Series
Language
English
Formats
Description
Readers will learn about some of the most meaningful and fun debates in the world of E-Sports. This title explores if E-sports competitors are real athletes, and scholarships for E-sports and much more. The title also features a lightning round of further questions to debate, a glossary, and further resources. Aligned to Common Core Standards and correlated to state standards. SportsZone is an imprint of Abdo Publishing, a division of ABDO. Activities...
7) Art of Atari
Author
Physical Desc
351 pages : illustrations (chiefly color) ; 29 cm
Language
English
Description
"ATARI is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment....
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