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"IRL, Darcy has just moved to the small prairie town of Unity Creek with her two moms. It feels like she left everything good behind in the city. She misses her tabletop gaming friends and her boyfriend -- and is horrified by the homophobia her family faces in their new home. Then she meets kind, quiet Art, who invites her to join his Dungeons & Dragons game. Art is mostly happy fading into the background at school and only really coming alive during...
Physical Desc
265 pages : chiefly color illustrations ; 22 cm
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English
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"Four adorable dogs are tail-waggingly excited to play their favorite role-playing game in DnDoggos: Get the Party Started, the middle grade graphic novel debut from online comic creator Scout Underhill. They've picked their characters and favorite dice, and are ready to set off on the adventure their game master Magnus has created for them. Pickles, a rough and tumble fighter; Tonka, a playful and fun-loving bard; and Zoey, a wise and caring cleric,...
Physical Desc
1 volume (unpaged) : chiefly illustrations (some color) ; 19 cm
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English
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"The battle against the fifth-floor golem boss begins with a bang! Titanic limbs snatch and stomp at the small party of elites Kirito and Asuna hastily brought together, threatening to eviscerate the players long before they get their hands on the flag they came for...Will their risky plan succeed? Or will rushing to complete the floor end in the worst of all ways--dead friends, a war between the guilds, and halted progress toward escaping the game?!"--...
Physical Desc
221 pages : chiefly color illustrations ; 24 cm.
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English
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"Valeria Winters has an easier time finding trouble than making friends. A fantasy-obsessed nerd with the legendary confidence--and temper--of a Valkyrie, Val promises her mom that things will be different at her new school. "No more fighting!" As if by fate, she meets the Table Titans right away--Alan, Andrew, and Darius, who run the school's tabletop gaming club. Finally, Val has found her own adventuring party! And even better . . . a place where...
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An entertaining and incisive chronicle from one of the foremost authorities in fantasy baseball Ron Shandler is a self-described rotoholic. In the beginning, he hoarded newspaper box scores and pored over every number at his disposal. Then came the compulsion to create his own numbers. A monthly newsletter expanded into an annual Baseball Forecaster book, which spawned a media company, websites, tournaments, and more. Part memoir, part...
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Blueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter template, each chapter will extend the prototype to create an increasingly complex and robust game experience. You will progress from creating basic shooting mechanics to gradually more complex systems that will generate user interface elements and intelligent enemy behavior....
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Français
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Avec l'appui de plusieurs centaines d'interviews réalisées sur six ans, David Kushner, également auteur de Jacked : l'histoire officieuse de Grand Theft Auto, a retracé l'histoire d'id Software et de leurs titres séminaux : les jeux de tir Wolfenstein 3-D, Doom et Quake. Ce récit, il nous en fait part à travers Les Origines de Doom. Les débuts de Carmack et Romero, construit comme un roman palpitant qui nous plonge en immersion dans le quotidien...
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That was the only target set for those 20 or so young, ambitious, hilarious and unkempt creators.
Lucasfilm Games™, soon to be LucasArts™, would become a legendary developer, not least because it was within its walls that The Secret of Monkey Island™ was created in 1990. The best-known of the Point & Click adventure games, Monkey Island earned its reputation from its world of colorful, delightfully anachronistic pirates, its trademark Monty...
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Parmi les licences les plus cultes du jeu vidéo, on retrouve Alone in the Dark. Jeu français sorti en 1992, le titre a inspiré le futur Resident Evil pour devenir le tout premier « survival horror ». Si l'intégralité des cinq jeux principaux Alone in the Dark ont été développés par des Français, il n'existait encore aucun livre relatant le périple de ces artistes. Jusqu'à ce jour.
Nicolas Deneschau, l'auteur, a pu retrouver la trace...
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Deep in the old-growth forest, our party has discovered a thriving commune of matriarchal clans who call themselves the Children of the Moon. We are delighted to uncover the mysteries and treasures of the Children in this first adventure, The Village.
Designed as a low-level introductory adventure, it is Part I of a seven-story series, unraveling the secrets and sinister origins of a curse that has swept the peaceful clan. This curse, and the madness...
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The Definitive Guide to Underworld Survival! This tome contains the collected wisdom of legendary dwarven delver Dugmore Dumple. Dugmore takes you through crystalline caverns, fungal jungles and maze-like passages of his home beneath the surface, even skirting the upper regions of Hel itself. Survival in the Underworld is no mean feat, but this massive tome contains all you need to exist and endure, nay, prosper in and profit from the lightless realms...
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Create your own story as you journey through the lands and oceans of Hissfon! Choose Kenthaë as the Hero of Auttum, create your battle sheet, and embark on an adventure in magical realms. Face the Névrigiens and the minions of the Necromancer Thâar! Your final quest is finally offered to you, but which path will you choose? This Role-Playing Game book is based on the Chronicles of Hissfon. You must equip yourself with certain items (not included)...
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Shrouded in mystery, the drider have long been an enigma, with descriptions of the creatures varying between gorgeous and grotesque. Now, for the first time, the secrets of the goddess-cursed drider are revealed from their very own lips (and mandibles)!
In this book, you will learn about the secrets and horrible truths of Aventyr’s drider species as well as all the tools you need to incorporate them as playable characters… or adversaries.
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Underworld Races & Classes is the essential underworld reference book for advanced players and GMs of the 5th edition of the world s most popular roleplaying game. It contains new races and subraces, expands upon the lore of fan-favorites like the drow, and brings back a sense of excitement and exploration to subterranean realms. Use this book to play new underworld races like blood-sucking humanoid bats, bizarre deep-sea creatures that see the world...
16) Rultmoork
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English
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Explore wasteland ruins and uncover mysterious clues to the past in this adventure for 4-6 characters starting at levels 5-7 and concluding at levels 8-11.
Deep in the Baevonian Mountains stands a monolithic spire of stone, peppered with ancient ruins, and mostly forgotten. The spire contains a temple complex rich in history and steeped in the mysteries of the past, untouched for a millennium, but it is not without its dangers, for ancient evil stagnates...
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Mysterious Occult Traditions of the Underworld!The untold vastness of the realms below beckons, and for the first time, we unearth the mysterious occult traditions of the Underworld. Surface-dwellers can finally lay their eyes upon the concepts of the Red River that binds all, attain amber enlightenment and transcend the bounds of the flesh with unique and potent magitech. Psychic poisons, mesmerizing spores and the damned of Hel await your command!After...
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Explore the Frontier of the Underworld Rotu, settlement atop the stalactite, beacon of hope for the weary and downtrodden, is a community unlike any other, a place where all Underworld races have come together to survive during desperate times. Situated at the frontier of the Underworld, the very edge of civilization, the region around Rotu is mostly unexplored and holds both wonders and horrors the likes of which no one has ever seen or encountered....
19) A game of Noctis
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310 pages : 22 cm
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English
Description
A thrilling middle grade fantasy about a girl who must participate in a deadly game with a ragtag team of players to save her grandfather from a terrible fate--perfect for fans of James Riley and Shannon Messenger! In the opulent, sinking city of Dantessa, the Great Game rules all. Pia Paro believes that so long as you follow the rules, you always have a chance at winning. But after her beloved Gramps is sentenced to a life of servitude, Pia accepts...
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Our ship has made an emergency landing in the harbor of St. Arkham, a quaint fishing village on the coast of the Northern Reaches. We are pleased to discover that our landing coincides with St. Arkham's Feast, a three-day revelry to honor the dead, with dancing, drinking, and cavorting. By chance, there is enough room at the inn to squeeze in for the weekend. Though the weather is gloomy, spirits are high.
Soon, we discover that the Feast is not all...
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